Reference
Billing
Choose Your Primitive
Deploy your application using the model that best fits your needs. All are billed identically based on compute usage.
Primitive | Description | Ideal Use Cases |
---|---|---|
Functions | Stateless, event-driven code that responds to HTTP requests. | APIs, webhooks, microservices. |
Containers | Full control over your runtime environment with Docker containers. | Long-running services, custom environments. |
Actors | Resilient, stateful services that maintain state between requests. | WebSocket servers, game backends, real-time collaboration. |
Unified Compute Pricing
Regardless of the primitive you choose, billing is based on the same compute metrics.
Resource | Pricing | Notes |
---|---|---|
Compute | $0.00000000163 per millisecond | Billed by the millisecond; scales to zero when idle. |
Bandwidth | $0.05 per GB | Each deployment includes 10GB of pooled bandwidth. |
Storage Reads | 1M included, then $0.20 per million | Fast global reads. |
Storage Writes | 1M included, then $1.00 per million | Durable object storage. |
Stored Data | $0.20 per GB-month | Long-term state storage. |
Sample Scenarios
Use Case | Setup | Estimated Monthly Cost |
---|---|---|
1M function calls @ 50ms each | Function, 128MB RAM | ~$0.34 |
Always-on microservice (128MB) | Container, 1/16 vCPU | ~$4.27 |
Multiplayer actor swarm | 500 actors active for 30 min/day each | ~$12 |
Contact Sales
For detailed pricing information or to discuss custom requirements, please contact our sales team.
FAQ
How is usage calculated?
Usage is calculated based on actual resource consumption, including compute time, memory usage, and network bandwidth.
Can I upgrade or downgrade my plan?
Yes, you can change your plan at any time. Changes take effect at the start of your next billing cycle.
Do you offer volume discounts?
Yes, we offer volume discounts for larger deployments. Contact our sales team for more information.